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Madden 2011 Guide

August 7th, 2010 modrewgnu No comments

The Denver Broncos Offensive eBook is undoubtedly our best ever. You can use this offensive eBook with any of the 32 teams in Madden 11. We tested it online, offline, and against all-madden defense. Oh and did we mention it is the size of 2 ebooks? Imagine trying to defend against an opponent who has over 40 plays in his arsenal that all work consistantly. It would be impossible. You will be giving your opponent nightmares.

The Madden 11 Denver Broncos Offensive eBook Includes:

  1. 41 Money Plays
  2. 41 High Definition Videos
  3. Full Written Breakdowns including pre-snap adjustments, reads, and play overview
  4. 12 Unique Chapters
  5. No need to be good with the strategy pad, we have plenty of plays that work with minimal adjustments
  6. Our professional suggestions for your 5 audibles

Buy Now for only $24.99


Whether you like to run, pass or do a little bit of both this eBook will have you lighting the scoreboard up. Get a jump on the competition. This is the first real strategy based ebook out for Madden 11! This ebook will have you winning money games, sim leagues, freestyle tournaments, and everything in between. This isn’t your every day offense, these are plays that consistantly work time after time against any coverage.

Our staff has been hard at work (literally going without sleep) for the last week finding the best plays in this year’s game. We set out to make a regular sized ebook (15-20 plays) but the great plays just kept coming and coming, so we ended up with a double ebook.

Featured Formations:

  1. Singleback Jumbo Z
  2. Singleback Flip Trips (An Amazing Formation)
  3. Shotgun Gator Heavy (Hidden Money Play Inside)
  4. Shotgun Split Bronco
  5. Shotgun Doubles Flex
  6. Shotgun Normal Y-Flex
  7. Shotgun Trips (Very hard to stop)
  8. Shotgun Bunch Wk (Even harder to stop)
  9. Shotgun Snugs Flip (Impossible to stop)
  10. Shotgun Empty Spread

Oh and here is the good news…we are selling this double eBook for the price of only 1 eBook!!!

I don’t know if you have checked the date but we are releasing it before Madden 11 is even available to the public. Get a head start on the competition! Win your local tournament for a free copy of Madden 11. Don’t waste time after you get the game in practice mode. (We spent over 100 hours this last week doing that for you)

You can get your copy delivered instantly to your email for only $24.99!!!

Get it before Madden 11 is released so you have time to study all 40+ plays!!!


Madden 11 Tips, Cheats, Guides

July 6th, 2010 modrewgnu No comments

It is that time of year again.  July means that Madden 11 and NCAA Football 11 are right around the corner.  The good people at Madden 11 Tips will be bringing you as always state of the art strategy guides, ebooks and tips.  They provide free Madden 2011 Forums  featuring thousands of madden fans.

Check out the madden chatbox, the madden leagues, and of course their free tips.

The Origins of a Gamertag

June 10th, 2009 Dirty-Mullet 3 comments

Gamertags

How does a person come up with their online nickname? What is the meaning behind their online ID? Is it a reflection of who they really are? There are endless possibilities when it comes to choosing and creating a nickname for online game play. The following are just a few examples of online player IDs and their meanings (the following are actual nicknames from PSN and XBL):

XMurkerX207X

Perhaps the scariest of all gamer tags are the ones where they threaten you with murder or give you the impression they are going to stab you in the neck with a rusty screwdriver. Let’s break it down section by section.

The “x” obviously means they are serious and are not to be messed with. Nobody uses the 24th letter in the alphabet with the intention of wanting to have a long discussion about the political unrest of the Palestinian state of Israel and the potential implications of having a Jewish state. When there is an “x”in the name, it is a warning to all opponents that they mean business.

The next part is the word “murker.” This may not even be a real word (it is btw), but don’t tell this gamer either way. The word “murker” most likely comes from the word “murk” which means to defeat someone to the point that they shouldnever show their face again (urbandictionary.com).

Finally, we are left to deal with the numbers “207.” In most cases, three numbers usually represent a hometown of the player (Reggie Bush receives a 4 cent royalty fee for using these numbers ever since he made it cool when he put them on his eye-black patches). Where is area code 207 you might ask? None other than the OG (original gangsta) state of Maine. That’s right! Mother f’ing Maine, yo!

Bottom line is do not, I repeat, DO NOT, take this gamer lightly. When someone from Maine wants to defeat you to the point of utter embarrassment while carrying the weight of every “murker” in the state, topped off with the third to last letter of the alphabet incorporated into their name, you better be on your “A” game. One last piece of advice: you better start sleeping with a nightlight and blunt object hidden under your pillow if you defeat this player.

JuGGaL0 420

Upon first glance, there isn’t much to this simple nickname. There are a few cute letters strung together followed by a three-digit number (see above example for possible meaning of three digit number). Upon further examination however, it is clearly a complex nickname.

Take the first half-the word “Juggalo.” For those who live in a cave, this refers to a follower of the inspirational musical lyrics produced by the group ICP (Insane Clown Posse). Most likely, this player lives with a close family member in the back end of a mobile housing unit. Just because this player
barely qualified to attend their high school graduation does not mean they are a complete idiot. Ordinary idiots cannot talk their mom into putting a cartoon character of a man running with a hatchet on the back window of their1987 Buick Skylark in the form of a sticker. These types of people are advanced idiots.

The next half of the epithet is the number “420.” The uneducated may view this as the area code for the tropical paradise of Hawaii, but there is a 94% chance this gamer meant it to represent that he smokes….drum roll, please-marijuana. Marijuana is the drug of choice for these players and because he has the number four-two-zero in his online nickname, he most likely smokes it whenever possible. This player may have a short-lived video game career. Eventually, they will need to pawn off their gaming system to purchase a weekend of enjoyment accompanied by hits from a methamphetamine pipe or stamps of acid.

Final note: the “o” in the nickname is actually a zero, meaning this gamer is not alone and the ever-original nickname is in use by someone else. God help us all.

GoDZ-PuRPoz

God works in mysterious ways. This player obviously had a vision of the almighty creator, and it told him to serve his holiness through the world of video games. It is not essential to spell things properly, let alone your online player ID, when serving a greater power. Saving souls and putting the letter “z” to use whenever remotely possible is the agenda of this player. If the letter “s” and the correct spelling would have been used, it would have lost all meaning and this gamer would be doomed to a life of correct grammar and be just another ordinary electronic thespian.

Just having the word of a supreme being in your nickname will give you a distinct advantage over your opponent. Let’s just hope this player does not rest their controller on top of the book known as the Bible while they are attending church. A controller soaking up all that knowledge via osmosis would render the player unstoppable and their thumbs a tool of supreme deity in the gaming world.

Many people in life need to embrace the grace of divinity. That is this gamer’s purpose. Obviously.

Dallas Cowboys Madden Breakdown

June 9th, 2009 bigbuddah 1 comment

cowboys_60-610020-front

For most of this year’s Madden 09 campaign, the Dallas Cowboys were the team of choice. One obvious reason was their massive amount of offensive talent. With Tony Romo’s speed and accuracy, he was a combo threat to either run or throw. Terrell Owens gave gamers a viable counterpart for opponents who used the seemingly unstoppable tandem of Tom Brady and Randy Moss. With the new tackle breaking system implemented in Madden 09, Marion Barber has been the prototypical running back.

In most cases, Madden tournament players roll with the Cowboys and are either high scorers or clock controllers. Tourney gamers who can combine both of these elements have had the most success, scoring at will and slowing the game down to keep their opponent off the field with three nice running backs in Barber, Felix Jones and Tashard Choice.

In Madden 10, the Cowboys will continue to be a clock killer’s dream. Their running attack will be top five in the game for sure. Barber is easily the every down back. With his lethal speed, Jones can be used for pass catching and toss/sweeps. Choice is a very capable backup who can be utilized just in case Barber or Jones are injured. Running a clock-controlling scheme out of fullhouse will most likely be the main offense used by Cowboy gamers.

Defensively in Madden 09, the Cowboys were a tremendous problem early on. When Adam “Pacman” Jones was added to the game, the Cowboys had three speedy corner backs, including Terence Newman and Orlando Scandrick. The Cowboys defensive front seven was a steady wall to run against and they also had a decent pass rush. The raw combination of strength and speed EA gave the Cowboys made it hard for any offense to counter. The only holes for the Cowboy’s defense in Madden 10 will be safety and the down 3 in their 3-4 defense.

Simply put, the Cowboys are and still will be a great Madden team despite the departure of Terrell Owens and Pacman. The main Madden gamers selecting the Cowboys will continue to probably be clock controller and heavy runners. Although it won’t be as high of a rating as it was just a year ago, the Cowboys overall team rating for Madden 10 will start at 82.

Madden Offseason

June 7th, 2009 bigbuddah No comments

Madden 10 Defense

While most people associate an offseason with real, live sports like the NFL, MLB and NBA, hardcore Madden gamers tend to experience an offseason of our own around this time of year.

The offseason for Madden usually starts after the franchise’s last official tournament. This year’s last Madden event/tournament was the Players Bowl in Philadelphia.

Madden’s offseason feels like the game is dying. People have no need to play it anymore. Leagues slow down, lobbies are no longer as full, people trade the game in, everyone runs the playbooks/schemes/plays, everyone knows the glitches, and traffic on your Madden site decreases.

There is a universal offseason for almost every sports game and I believe it is around the end of March or early April for Madden. E3—Electronic Entertainment Expo—gets everyone excited for up-and-coming games with long-awaited trailers, release dates, and hands-on demos that drive Madden players insane because the next year’s version always seems better than the present one. E3 usually marks the halfway point between the offseason and the upcoming season.

The offseason is the time when most hardcore Madden players take a break and unwind. Some of you might be wondering how I survive the offseason. This time last year, all I played was Call of Duty 4. My love for Madden was not as strong as it is now, but I am now practicing my video-making skills for Madden 10 to make my site the biggest on the net. Last year, I all but forgot I even had the game. This go round though, there isn’t a game that catches my eye like Madden still does.

For hardcore madden gamers, E3 is a win/lose situation. We win because we finally get a chance to see live gameplay and exclusives. On the other hand though, we lose because we have two more painstaking months of agony and boredom. But, if you are like me, E3 is also a sign that the preseason is almost here. Preseason? You know what I’m talking about—NCAA Football 10.

Madden 10 User Catching

June 5th, 2009 bigbuddah No comments

Bionic Swat in Madden 09

 

With the highly anticipated Aug. 14 release date getting closer by the day, it’s causing many fans of the storied franchise to ponder exactly what Madden 10 will be like. To be honest, I don’t have the slightest clue. Take it as gossip or rumor if you please, but I can tell you that I heard from someone who attended E3 that there will be no more rocket catching in the upcoming version of the game. Also, he said that pure user catching has been improved and that the passing style will be tuned more towards how Madden has played on the ps2.

For self-proclaimed, offensive geniuses like myself, Madden has always been seen as a venue used to display a tight gameplan and a professional looking passing game similar to what you would see on any given Sunday. As most of us have already noticed, passing in Madden 09 was fairly easy, not including such faulty animations as the dreaded bionic swat and the defensive backs magically swatting passes down that they somehow saw with the two eyes on the back of their head. From what I’ve hear though, passing in madden 10 will be revamped and more realistic. Sticking with the information I have heard from a source, the new physics engine won’t allow the dreaded rocket catch that plagued this year’s game. Putting it as simple as possible, it’s most likely that Madden gamers will no longer be able to rely on stopping their wide receiver on a dime, turning him around and holding the catch button, only to have the ball go directly into his hands, no matter how many people were covering him. .

User catching is something that has always been used by big-time Madden players to judge skill level. Simply put, it’s looking like Madden 10 will require more than just user catching. Recognizing coverages and timing will also be key to success in the passing game. For the first time in years, maybe ever, You will actually need a real gameplan and precise execution to become an elite player in Madden 10.

Madden 10 Pistol Formation

June 3rd, 2009 modrewgnu No comments

The talk among madden fans this offseason has been all about the new miami playbook and its inclusion of the wildcat formation.  Because of that, Kansas city’s playbook and its unique pistol formation has been completly overlooked.  The pistol formation could be a favorite among hardcore madden players because you are far enough back to aviod instant sacks when going against a nano blitz, but you still have a running back lined up behind the quarterback for effective running.  I have a feeling that motioning out the running back to create an empty backfield in the pistol formation could be used as many baller’s go to formation.

Some other new formations coming to Madden 10

  • The shotgun formations in general have a more realistic look
  • New Orleans Saints Playbook- Shotgun Empty Stack Formation
  • Baltimore Ravens Playbook- Unbalanced Shotgun Trips Formation
  • Indianapolis Colts Playbook- Singleback TE Slot

E3 Madden 10 First Look

June 3rd, 2009 modrewgnu No comments

In this sneak peak video of madden 10, the lead designer of franchise mode talks about what he has changed in the franchise mode in madden 10.  The video itself isn’t all that revealing, although it does give you a look into madden 10 gameplay.   Just listen to what the guy in the background is saying.  He talks about the improvements they made to the franchise mode like improved draft logic, and more realistic weather conditions.  I can’t tell you how many times my computer generated draft boards in my personal franchise would have 3 fullbackers a kicker and a left outside linebacker as the players I needed to draft in the first round, even though I didnt’t have a decent wide receiver or defensive tackle.  It is the little things that make or break games.  The madden 10 development team seem to have caught on.

Some other things I noticed in the video:

  • The jaguars uniforms are sick.  If they weren’t already my favorite team, I would play with them just to use those jerseys and helmets
  • Man to man defense is greatly improved.
  • The pocket is well formed and gives you time to get a pass off while staying in the pocket.

Madden 10 Online Franchise

June 3rd, 2009 modrewgnu No comments

Madden 10 Online Franchise Mode

Madden 10 Online Franchise Mode

Madden 09 came out with the revolutionary idea of online leagues.  However, with so many problems in it and lack of basic features, like multi-player trades, it quickly became irrelevant.  I truly believe that they should have improved the leagues and single season online modes before they tried to jump into online franchises.  Nevertheless, part of me is excited because franchise mode has always been my favorite part of the game.  It just became too easy playing against the computer for 16 games and making whatever trades you wanted to simply because you could.  Now you will be able to take it to the next level and play your friends online.

Pretty much every true NFL fan thinks that if they were the general manager of their favorite team, they would be winning the Superbowl every year.  The online franchise mode allows you to have the power to build and maintain your team.  You can build your team the way you want to via  trades, free agent signings, the draft, and lots of other new features.